Game Rules
Everytime your character hits 20% experience marker (so 20%, 40%, 60%, 80% and 100%) you need to spin the wheel on the website and that wheel will decide what your character must do right now.
You will have multiple challenges at once sometimes as some challenges require more time to complete. You do not need to mark them complete on the website.
However, if you decide to skip and spin again it will be displayed in your characters' history record which is public.
At level 10 you unlock the chance to do your class challenge. You do not have to do it at level 10 but the longer you wait the more restricted will your class be as you unlock a class reward in form of not being punished.
For instance, hunters are not allowed to use their pets until they pass their class trial.
As of hitting level 20 you no longer need to spin the wheel as now you will be presented by a contract board instead. You will be needing to complete contracts in order to receive seals that must be done before progressing to level 40. So pretty simple: accept contracts -> complete contracts -> gather seals -> proceed to level 40.
The amount of seals required is stated in the dashboard. Many of these contracts are slightly challenging but will also help you in the long run.
Once you are level 40 you are free from contracts. However, you will now need to complete the 5 long quests that will prove yourself worthy to your faction in forms of:
- Strength
- Endurance
- Sacrifice
- Courage
- Discipline
This is where you have to become creative.